![]() ![]() Standalone Expansion to Star Trek: Starfleet Command II: Empires at War Star Trek: Starfleet Command: Orion Pirates Star Trek: Deep Space Nine: Dominion Wars Star Trek: Starfleet Command II: Empires at War Features a turn-based strategic layer and a real-time tactical layer. Sequel to Close Combat: Battle of the Bulgeįirst game in the Total War series. 3 layer maps made of orbit, surface and underground. Ĭustomizable Mech Units (Combots), assembled from players choice of arms, legs, and torso parts, different for all three factions. Re-release of Myth: The Fallen Lords, Myth II: Soulblighter, the Myth II: Chimera scenario pack and many fan-created multiplayer maps. Expansion to Commandos: Behind Enemy Lines Sequel to Close Combat III: The Russian Front Sequel to Warhammer: Shadow of the Horned RatĪbomination: The Nemesis Project Re-release of Lords of Magic and its expansion. The first two games in the series were turn-based.Ĭommandos: Behind Enemy Lines Can toggle between turn-based and real-time. Features an "award winning" real-time tactical battle system. Destoroyah.įeatures a turn-based strategic layer and real-time tactical layer. ![]() Sequel to Breach and Breach 2, which were turn-based.īased upon the 1995 film Godzilla vs. Sequel to BattleTech: The Crescent Hawk's Inception, which was turn-based. ![]()
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